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Wesnoth Units database

AE Elvish Elder

(image)

Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. In this they differ greatly from humanity, for whom leadership is often a matter of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves.

Special Notes: The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level.

Advances from:
Advances to:
Cost: 50
HP: 53
Movement: 5
XP: 100
Level: 2
Alignment: neutral
IDAE Elvish Elder
Abilities: leadership
(image)sword
blade
8 - 4
melee
(image)bow
pierce
5 - 3
ranged
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane-10%
TerrainMovement CostDefence
Castle160%
Cave330%
Coastal Reef230%
Deep Water9920%
Flat140%
Forest170%
Frozen230%
Hills250%
Impassable9930%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp230%
Unwalkable9920%
Village160%